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Quest for infamy map
Quest for infamy map











quest for infamy map

Or maybe you'd prefer the brute strength and brawn of the Brigand. Welcome to the little town of Volksville only to discover there is so much more going on in the valley than meets the eye! Come along and take a walk on the wild side with Roehm and discover just how infamous you might be.įeaturing three different character classes, why not take on the sly and cunning path of the Rogue, or behold the wonder and limitless power of the Sorcerer. If you go this direction you'll find a black bear in your path, and you'll need meat - say, Ham or Salami - to avoid being eaten.Quest For Infamy is a classic point and click adventure game, in which you assume the identity of 'Mister Roehm' a man trying to start over after running away from a shady past. Cross the bridge near Brattle's canoe launching spot and into the woods. (Thanks to sslkid for help in puzzling this one out.) They only appear on the docks at night, and you'll have to pay 150 bly. You have to go hire a lady of ill-repute from the Red Door, down at the docks of Tyr, to get these dudes out of the way. The game also falters by adhering too closely to old design philosophies. Approaching them will get you beaten up and robbed. Quest for Infamy was doing so well, but botches things in the final stretch of expanding exploration. It's normally blocked by a band of cruel hunters, regardless of the time of day.

  • Second, via a southbound path to the east of Volksville.
  • Using one of these you can jump right down into the South Wood. You'll find it in the South Wood, which is. You'll have to find a Pine Cone to satisfy the old treant. Talk to Cardagas until he offers a Deal for passing. Whenever she shows up it's plot-important. Roehn speaks to Kayanna in Quest for Infamy. Approach and they'll reveal themselves as Cardagas and Rhodomir.
  • Keep following the path through this area until you arrive at a pair of tree that you swear could be alive.
  • Once there, head east along the bottom edge of the first screen, near the former stairs into the mansion, to find a path leading into a more ethereal part of the forest.
  • Head to the Killington's ruined mansion to the north of Volksville.
  • She asks you to meet her in the north, past the 'trees that never sleep.' Come back during the day the next day, though, and Kit in the Pub will pass on a message from her. Kayanna will not be waiting at the Pub like she promised.
  • Head back to Volksville and wait until the night.
  • Enjoy the introduction, assuming you agree to meet with him.
  • On your way out of Tyr, assuming you try to leave by the gate, you'll probably get pulled to the Mayor's Mansion.
  • A self-flagellating man, one of the Morroi, will approach when you leave the library.
  • Exhaust the dialogue options, then leave. Speak to Garyeth inside (he's the guy in green, on the left) for information on the Killingtons, as well as the Centai.

    #Quest for infamy map download

  • Head to Tyr, and look on the east side of town for the Library. At the 10 dollar tier, you will receive an electronic download of Quest For Infamy - which will include the game, along with promotional art and optional DVD case insert art for printing.
  • You can also speak to each of the contacts above after your meeting with Kayanna for more information on what she might be on about.
  • More information on this quest can be found here. There he'll ask you along on a job that will require hijacking a cart and stealing its most valuable of goods. If you saved Kurdt's horse on the previous day (or, you know, whenever), he'll invite you into the Bandit's Den.













    Quest for infamy map